Gameplay/Level

Designer

I am an aspiring game designer driven by a passion for creating immersive virtual spaces that foster meaningful emotional connections.

My journey began in architecture, where I developed a strong foundation in spatial design and human-centered thinking. Over time, I discovered a deeper calling in game design—a medium that allows me to transcend physical constraints and explore limitless creative possibilities. Through academic projects and competitions, I have cultivated solid skills in game mechanics, level design, and team collaboration.

Bachelor of Architecture

@ Tsinghua University

M.S. Interactive Media and Game Design

@ University of Southern California(USC Games)

Game Projects

My game projects blend creativity and technology, offering immersive experiences through emotional depth and innovative mechanics.

Lab Exodus

3D adventure puzzle game - collabrative project

Mirror Venture

3D adventure puzzle game - collabrative project

Desol

3D adventure puzzle game - collabrative project

Decks of Deceit

3D adventure puzzle game - collabrative project

Divine Dilemma

3D adventure puzzle game - collabrative project